CS390 Game Preproduction, Spring 2026

Schedule Overview

DeadlineAssignment
Wednesday, Jan 7 Analysis Preparation
Friday, Jan 9 Ideation Research
Monday, Jan 12 Greyboxing Research
Friday, Jan 16 Greyboxing Results

Definitions

A poster should be prepared on letter or legal paper. Write large enough that the text is clearly legible from twenty feet away. Include your name on all posters. Experimenting with colors and illustrations is encouraged. Expect posters to be presented on the front whiteboard for discussion.

Assignments

Analysis Preparation: Due Wednesday, Jan 7

Ideation Research: Due Friday, Jan 9

Watch Joe Baxter-Webb’s Indie Game Clinic video on ideation methods. Choose any one of the techniques he mentions and try it. Document your results in a poster; be sure to name the technique you used and the result.

Greyboxing Research: Due Monday, Jan 12

Research greyboxing techniques for your game engine of choice. Note that greyboxing is also known as “grayboxing” or “whiteboxing”. Choose on of the techniques you researched and greybox a very simple level, just enough to get you familiar with how the tools feel to be used.

Follow the criteria above to make a poster that summarizes your findings. Be sure to include your name, the name of your engine, the name of the technique, and your impression of the experience.

Greyboxing Results: Due Friday, Jan 16

Be ready to demonstrate and discuss your greyboxed project in today’s meeting.

Before the meeting, submit a link to your repository on Canvas.

Before the end of our meeting, you will complete and submit a prototype report. It will include the following:


CS390 Course Plans (Spring 2026) © 2025 by Paul Gestwicki is licensed under CC BY-SA 4.0