Jedit 4.1

Package edu.bsu.cs.gui

Class Summary
Animation Acts as an animation player which takes a vector of AnimObject and plays their instructions on the target frame.
AnimObject This object is produced by Algorithm subclasses and placed into a Vector that is then processed by an instance of the
JeditAlgorithms A Frame that allows users to select an algorithm, whether or not to animate the algorithm, and whether or not to run the algorithm in a new window.
JeditControls Creates and maintains the "controls" for Jedit - the JeditMenubar and JeditToolbar.
JeditFrame The Frame that the user sees after clicking the JavaEdit button in the html page.
JeditPanel Renders a JavaGraph and allows the user to manipulate it with mouse events.
JeditResources Creates and maintains the Resources from a .properties document which is kept in the /classes directory.
 


Jedit 4.1