Jedit 4.2

edu.bsu.cs.algorithm
Class TryAlg

java.lang.Object
  extended by edu.bsu.cs.algorithm.Algorithm
      extended by edu.bsu.cs.algorithm.TryAlg

public class TryAlg
extends Algorithm

Finds a minimum spanning tree using TryAlg's Algorithm.

Since:
4 Jul 1998
Version:
31 Mar 1999
Author:
Aaron Nall

Constructor Summary
TryAlg()
           
 
Method Summary
 void callOwnConstructor(JavaGraph graph, Vector inputs, Vector animationVector)
          This method is called by Jedit for any algorithm it executes and must be used in any working algorithm.
 
Methods inherited from class edu.bsu.cs.algorithm.Algorithm
getCode, getDescription, getName, getType, parseTextInput, setCode, setDescription, setFromResources, setName, setType, succeeded, succeeded
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

TryAlg

public TryAlg()
Method Detail

callOwnConstructor

public void callOwnConstructor(JavaGraph graph,
                               Vector inputs,
                               Vector animationVector)
Description copied from class: Algorithm
This method is called by Jedit for any algorithm it executes and must be used in any working algorithm.

Specified by:
callOwnConstructor in class Algorithm
Parameters:
graph - the edu.bsu.cs.graph.JavaGraph that the algorithm is performed on
inputs - a Vector of inputs that consists of
  • An Integer, if the algorithm uses a single vertex as a starting point
  • Two Integers if the algorithm uses two vertices as starting points
  • A String if the algorithm starts off of typed input
  • Nothing if the algorithm runs automatically on a graph
animationVector - a Vector that is filled with AnimObjects as the algorithm proceeds. It must be instantiated before this method is called.

Jedit 4.2